Developing the multicurrency model
Figuring out how to accept currencies from all over the world is a complex problem, especially in a recurring billing product where users set their own prices. We were faced with a unique solution that hadn't been solved before.

Patreon was also generally gun shy when it came to making changes to our core business model/billing after a major "fee-asco" that occurred in 2018 that generated bad press. We knew we had to get this right the first time. We did months of user research understanding what creators and patrons were looking for. We tested various multicurrency models with them. This eventual solution hit me on Christmas eve in a Tahoe cabin with my family as I bored them by talking about this project 😅. Alongside my PM and PMM, we fully fleshed out what model was and what it meant for creators. Creators and patrons loved the final iteration how currencies would work on Patreon.
And it was described as "one of the best and most well thought out approaches to solving a user problem" by the executive team at Patreon.
Here's a snapshot of what the model was. This image was also used for internal buy-in and creator collateral.
